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Khas

Command & Conquer 4 - Re-do.

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Alright, we all know "Command & Conquer 4: Tiberian Twilight" sucked (aside from the soundtrack).  I mean, as a standalone, it might not have been so bad, but as the grand finale to the Command & Conquer: Tiberium saga, it was an utter disgrace - what kind of RTS game eliminates base-building and resource-gathering?  Not to mention the plot - talk about an excuse (GDI and Nod working together for flimsy reasons - give us a good reason for them to cooperate, like in Firestorm or the latter half of Tiberium Wars!), and the bad guys being extremists in both groups?  Yawn.  No, what we need is a complete re-tool.

 

First, concerning Kane's Ascension plot: considering that this was hinted at back all the way in Tiberian Sun (in the final Nod cutscene), and first actually mentioned in Tiberium Wars, we should keep it.

 

Now, as for the reasons GDI and Nod would work together?  Well, instead of the contrived version we saw in C&C 4, we should do something that was hinted at at the end of Kane's Wrath.  The Scrin return for a second invasion of Earth, and now GDI, Nod, and even the Forgotten all band together to drive them off.  The plot would revolve around the tension between the three groups as they struggle to put aside their differences, despite decades of bad blood between them.  Also, another thing that was hinted at in Kane's Wrath.  The return of CABAL.  Yes, bring back everyone's favorite deranged A.I. and his cyborg army.  Have him catch humanity off-guard, and then we'll have a plot for GDI, Nod, and the Forgotten to piss off the Scrin and CABAL in each other's directions, and watch the fireworks.  Once the Scrin are driven off, and CABAL has been shut down for good, maybe we'll have a brief conflict break out over who gets control of the Tacitus.  No matter the outcome, though, the ending is the same.  Kane and some of his most trusted followers ascend, while a decent-sized remnant of Nod remains behind, to keep GDI on their toes.  Meanwhile, GDI gets the Tacitus, decodes it, and finds a way to bring Tiberium under control AND undo the damage to Earth's biosphere caused by Tiberium.  The Forgotten are finally accepted by normal humans, CABAL is deleted by LEGION, and at the very end, we cut to a group of Scrin looking at Earth, before putting the planet on their "Not Worth It" list, and ordering their fleet to fight some unknown menace.

 

What do you think?  Can this be improved?  Post ideas below.

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