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Ado Mortumee

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Everything posted by Ado Mortumee

  1. Ado Mortumee

    Halo Firepower levels

    Da OP asked for all firepower numbers. And by Halos canon policy it doesn't prove anything yet since New>Old. The new editions of the first three Halo books (IIRC next month) though will really clear everything up - if 343 keeps things consistent for once. I really doubt that. You mean the planet that had a Forerunner relic on it and tens of thousands Covenant troops overruning it groundside as ships did a limited glassing opeartion to take out the humans? And? Even if they do use this for their ships to get them to the silly 4000-8000 ton weight class there is no proof of them using it with weapons (also if I wasn't clear enough the 3000 kilometers was the distance between the Covenant and UNSC ship when the MAC gun was fired). The Covenant ship was 'holding it's ground' well the Commonwealth continue towards the planet 'backwards'. Never given one. If Halopedia is to be trusted on this though the yields are variable. Though there is support for far more than MT range yield (suchs as when UNSC Captains felt their ships were at risk even hundreds or thousands of kilometers from the nuke when it went off). Here is an interesting quote I just found in an old thread over at SB: How is it hogwash? Those are the yields you get for 3000 ton round at those speeds. And has what to do with the weight of a MAC round? If it used MR tech they would give us the reduced weight like they do every other time. So this one time they give the original weight yet every other time they tell us the weight it is after the MR tech is in effect and fail to mention what the post-MR weight is... right. And you of course have proof that even if the UNSC has MR tech that they can create a device small enough to fit in something only slightly large than the Master Chief as seen in Halo 2 in the Fire Control Center? Unless said ship is heading right into the round. There are two times in TFoR were Shiva warheads are consider a threat to UNSC ships hundreds-thousands of kilometers away. This is not out of line with the shown capabilities of a standard Shiva warhead. Two instances of a Shiva warhead being consider a threat to UNSC ships at hundreds-thousands of kilometers away plus this. That is two showings of GT+ range and one of the UNSC's best Captains consider at least some nukes to be more powerful than an SMAC which a Shiva warhead fits. Bulk of evidence is in my favor it seems. Harvest? Forerunner relic that needs to be retrieve first and we see them using Excavation Beams to glass the planet and not Plasma torpedoes. The first Halo: Reach trailer shows clearly that Bungie still considers Plasma Torpedoes a major glassing weapon when we see GT range fireballs on Reach. Which is a low end assuming th center of the asteroid. The torpedo heated parts of the asteroid up to white-hot over several seconds before punching through with some plasma left over, the asteroid shattered due to uneven internal heating and part of it was IIRC vaporized. Still triple MT at least. Assuming that the ring is really no tougher than normal planetary crust. Which it is clearly not when we look at the firebal which is multi-tereaton based off of the size, and per the Flood the Autumn is the only source for the explosion. I'll see if I can find a better link later. Its the cutscene where they escape from the ring and within minutes are far enough away that you can see the entire ring in the shot.
  2. Ado Mortumee

    Megas XLR vs. The Irken

    Everyone. But Zim and GIR. The Tallest after seeing Coop smash tens of thousands of ships decide a treaty with Coop that they will leave Earth alone if he can destroy Zim and GIR once and for all. Therefore as I said everyone else wins.
  3. Ado Mortumee

    Halo Firepower levels

    Just the events I can recall off the top of my head: 1. During the Prologue of Halo: The Fall of Reach the Spartans are sent on a mission to plant a 30 MT Havoc tactical nuclear warhead at the landing zone of Covenant ships so that when the next ship arrived and dropped shields to allow troops to disembark it would receive a 30 MT surprise. 2. Pg. 8 of H:TFoR states that a Covenant fleet of 36 ships (Destroyers and Cruisers) vaporized all bodies of water on Jericho VII in 1 hour. Given the planet is described as a “paradise†it is safe to assume it has oceans similar to Earth and therefore per AtomicRockets.com requires 1 Exaton to vaporize. 3. Around page 100-120 a the Captain of the UNSC Commonwealth (Frigate) states his ship can cross 80 million kilometers in one hour. 4. After the above a small Covenant ship a third the size of the Commonwealth jumps in 3000 kilometers off the prow and sets off alarms. 5. After this the Commonwealth fires it’s MAC gun at the Covenant ship; stated velocity of round was 30,000 meters per second (which is inconsistent with the previously mention 3000 meters and other instances of Halo space battles). The round manages to cross the distance between the two ships in seconds and hit’s the Covenant ship on the prow taking down the shields and leaving a crumpled hole in it. The Covenant ship shrugs this off and continues after the Commonwealth. 6. The Commonwealth and Covenant ship trade volleys - another MAC round and an undersized/powered Plasma Torpedo - the Covenant ships takes the MAC round to the side and the round tears clean through it. The Plasma Torpedo continue after the Commonwealth and impact. 7. After the above the Captain of the Commonwealth launches Longsword Interceptor Fighters to delay the Covenant ship so the Commonwealth could move far enough out that it could safely fire a Shiva Nuclear Missile set to go off 100 meters from the Covenant ship. The Captain consider the Shiva warhead a threat to his frigate at hundreds to thousands of kilometers away. The Covenant ship is engulfed in the nuclear blast and the bridge crew cheers until it is shown that the Covenant ship simply shrugged off the nuke with it’s shields. The Covenant ship limped away after this to make repairs. 8. Sometime after they have reached the facility and tested the armor the Covenant ship returns. The Captain of the Commonwealth says he will draw the Covenant away to buy them more time and stated range was IIRC 20 million kilometers. After this the Spartans head topside and take a Pelican dropship into space. 9. The Spartans decide to attempt to board the Covenant ship and detonate the missiles the Pelican carriers near the Covenant ship’s reactor. The Covenant ship is stated as doing 100 million kilometers per hour and the Spartans and the Archer missile cover fire they call on are able to quickly accelerate to the same speed. 10. This has nothing to do with firepower but with range: The Battle of Sigma Ocantus IV (sp?) when the Covenant ships arrive the two frigates engage Commander Keyes Destroyer and stated time to impact is 19 seconds as the ship accelerates away towards the Covenant Destroyer and Carrier heading for Sigma Ocantus IV. We continue to get stated times to impact and at the last one which is two seconds state range was 300,000 kilometers. So as a low end Covenant Plasma Torpedoes can still be controlled and contain over say 400,000 kilometers (which is being very generous given multiple instances of Halo ships crossing ten thousand kilometers in less than two minutes) and high end would be 9 light seconds or so. 11. Pg. 282 of H:TFoR gives us a speed and weight for a SMAC Platform round: Depending on how you taking this that is either 4% the speed of light which gives us 50 Gigatons or 40% the speed of light which gives us 5.8 Teratons. Pg. 296 of H:TFoR has now Captain Keyes mention this: Given the Shiva is the only nuke not given a yield it is safe to say from this information a standard payload for one is more than 50 Gigatons at least. 12. When the Super Cruiser attacks with it’s Energy Projector we are given a range for the ships it attacked being 100,000 kilometer. After this the orbital guns fire a volley at it which takes IIRC 8 seconds to reach it. Given IIRC the one Destroyer at 100,000 kilometers had moved to engage it we do not know the distance between the Super Cruiser and the orbital guns. 13. The Pillar of Autumn moves to engage the Super Cruiser and attack waves consist of 3 MAC rounds being fired alongside 500 odd Archer missiles; this is enough to down the shields and allow a hand full of the Archers to impact the hull leaving pockmarks. Keyes has Cortana launch the remote controlled Longsword with a Shiva warhead onboard along with another MAC and Archer volley and crash the Longsword into the Super Cruiser’s hull as the heavily damaged Pillar of Autumn makes best speed out of the blast zone. This is the first time Keyes had ever hopped a Covenant ship’s shields held so the PoA was not damaged or destroyed by the blast. Range is similar to that of the Commonwealth’s Captain feeling threaten. 14. After the above the Pillar of Autumn does 28 odd million kilometers in under ten minutes IIRC when they go back to pick up the Spartans. Now onto Halo: First Strike: 1. The starting of the limited glassing of Reach has plasma torpedo impacts kicking up millions of tons of debris. 2. The captured flagship Ascendant Justice dives into Thresholds atmosphere and is knocked to low into it for the ship to escape. This is an outlier next to both TFoR and later in the book and the games themselves. 3. When searching for a ship to help power make quick Slipspace jumps above Reach Cortana states it would take her an hour to break orbit from around an Earth like world. Once again a complete outlier - for an in game example there is the Shadow of Intent easily pulling 28 Gs at the end of the game when leaving Earth. 4. During the battle in Slipspace the Ascendant Justice with a UNSC frigate tacked on top is able to cross 10,000 kilometers in 18 seconds. Link to some calcs done on this and a similar in-game event: http://forums.spacebattles.com/showpost.php?p=4517844&postcount=60 5. After the Slipspace battle they arrive in the system with the rebel asteroid base. The Vice Admiral pulls a bluff with their only remaining operational Plasma Turret to destroy a 3 kilometer asteroid. This can go from MT to low GT range if I recall the calcs correctly. 6. More acceleration and distance: Covenant ship arrives at 200,000 kilometers and starts to quickly close range as the Gettysburg-Ascendant Justice flees behind a moon size rock 20,000 kilometers away. 7. The 30 kilometer in diameter station Unyielding Hierophant is stated to have a shield system powerful enough to repel the collision of a small moon. That is all I can recall off the top of my head from the books at this time. I’ll go through and get all the quotes for the above later. For some stuff I already have on hand from the games: http://www.youtube.com/watch?v=AxhpgE_LWi8 Halo 1 we have a Longsword crossing 15,000-20,000 kilometers in 90 seconds. Fireball from the Pillar of Autumn alone (per the Flood) leaves a 5 kilometer crater and weakens a large section of the ring causing it to break apart. http://www.youtube.com/watch?v=Yygn_vIH5a4#t=0m45s Halo 3 And as for indisputable canon proof of GT-TT+ yields: He can take out an entire Covenant fleet with a well place one liner.
  4. Linky: http://newsfeed.time.com/2010/06/24/why-is-north-korea-demanding-65-trillion-from-the-u-s/ Don’t forget to tune in next week for our interview with: Kim my penis shoots lasers and my ass shats gold Jong Il when he claims all stellar bodies in the solar system beyond Earth belong to North Korea! So… before this they claim breakthroughs in fusion reactor technology. And after that claimed a super drink of some sort. Any silly and hilarious claims and demands I’m forgetting about?
  5. The Forerunners, after 300 years of war with the Flood decide to jump the entire Maginot Sphere into a different universe. Unfortunately for all parties involved, they arrive the Star Wars galaxy (in some previously empty sector, if none a thousand light years across are available, their above the galactic plane). Due to their other-universe-y-ness they are distinctly lacking in Force presence(think the YV that can still be affected by Force lighting etc). The Ark and the Halos are left behind, but there is nothing to stop them building more. (Note: Due to 300 years of hopeless war, these are the Forerunners after they learned not to take things at face value like when the Flood first attacked and appeared to be nothing more than something to ROFL at. This also means their no longer as interested in their 'Mantle' but are instead interested in reasserting themselves as the dominate galactic power (although not necessarily through war).
  6. Ado Mortumee

    The Story of Jason

    So any idea how long until he arrives at SDN?
  7. Ado Mortumee

    Forerunners Vs. the Galactic Empire

    Come on, is no one going to comment?
  8. Ado Mortumee

    The Irken Empire Vs. The Following Alliance

    ...this isn't suppose to be a curbstomp of that level. Also some things in DW point to a point in their past that the Time Lords may have had their brains replaced with rubber piggies and sawdust like the 31st Century Feds. Hm, that depends on just how long they last in IZ-verse before an Irken ship runs them over and wonders what that bump was. Only if the use time travel. As seen in the last episode they have inter-galactic range teleporters that can go through shields. We've never seen psyhic Irken, but there is plenty of that stuff in their universe. *Cue endless battle between PAKs restoring Irkens to normal and the Chaos gods currupting them* ... Chaos falls within weeks because of Zim. They DO NOT want Zim on their side. ...And this changes what really? Their already a race of insane Sparks as we see when the Tallest can make a AI/S with just random stuff from their pockets. Which meets the insanity that is Irken Genetic Engineering such as the ever famous turning your enemy into Bologna using a Bologna DNA Retro Virus. Eh, Irkens seem to have given that up in favor of pure cloning (makes the job of keeping the masses in line easier for the Control Brains). Or die when their PAKs exploding or some thing. It really comes down to Magic Vs. Technology. ...Until they corrupt Zim or GIR. Zim blows everything up, GIR turns everything in the Warp into an army of Jasons...
  9. The Irken Empire has conquered the universe... and so began Operation Impending Doom III… [Echoingspacevoice]“It is only a matter of time before all the races of the multi-verse serve… the IRKEN EMPIRE“[/Echoingspacevoice]. A ROB has given the following universes a chance to stop the Irken Machine cold by giving them five years prep time and providing quick, safe, and easy inter-universal travel between each of them: Isaac Asimov's Galactic Empire Stargate (all none-Ascend races) Star craft (megameter calcs) Dune Total Annihilation (CORE and ARM at most powerful) Warhammer 40,000 (All factions at their most powerful minus God-level beings interfering) Star Wars (all factions from 1000,000 BBY to 140 ABY) Bolo-verse/Concordiant of Man (At most powerful) Star Trek (31st century Feds) Halo (all) Starship Troopers (book. In the Movie Version the rubber piggy brain plan did not work!!!!) Babylon 5 Known Space (As of the second Ringworld novel) Do the Irkens stomp them like a bug before ruling the multi-verse, or can the Alliance stop the Irken Empire from conquering the multi-verse?
  10. Ado Mortumee

    Salutations (New members introduce yourselves here.)

    Hi White_Rabbit! And why would I find you a nightmare? I have the power of "OBEY THE FIST!!!!" on my side! Now the fist says to use the Maim Bot to destroy Jason! I'll take three, front row.
  11. Ado Mortumee

    Dark Vader vrs a Borg Cube

    That is only on the mind tricks. Going with feats seen in the EU of other Force users of less powerful or same tieras him Vader just crushes all the Drones in the Cube with a single gesture. Without EU feats Vader goes down at the high end after the first 1000-2000 Drones.
  12. Ado Mortumee

    Toropode Recipes

  13. Ado Mortumee

    They Found Galactus

    http://news.bbc.co.uk/2/hi/science_and_environment/10136415.stm Hubble found a planet OM NOM NOMING star. Though this star is going to take 10 million years to OM NOM NOM the planet it seems.
  14. StarDestroyerAvenger: Last Active: Oct 19 2009 11:10 PM.
  15. I am posting as the OP commands me to do.
  16. RELEASE THE DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!!!!!!BEES!!!! AGAIN!!!! *Goes back to watching the Scary Monkey Show*
  17. *Floats in with Irken soda, donuts, and what the humans of IZ Earth call ‘Poopcorn’.* “Will this should be interesting.†*Pats jar that holds two Invader Zim-verse Killer Super Bees*
  18. Sending a Killer Super (THAT WAS NO HUMAN BEE) Bee from Invader Zim that can deal dozens of Teratons worth of KE after him?
  19. Ado Mortumee

    Irken Screw-Ups

    Unless I am missing something the Tallest finally got what they have wanted for an odd 200 or so Earth years... I feel sorry for Zim though given what I have heard of Twilight.
  20. Ado Mortumee

    The Irken Empire Vs. The Following Alliance

    That the first sounds about right for the size of the Irken Empire. Plus you have to remember that by OP fiat this is the Irken Empire after conquering their entire universe in Operation Impending Doom II!!!! Hm, guess that won't work than. Just use inter-galactic range teleporters to replace brains with rubber piggies... though I do wonder how well they would do agaisnt the Giant Fish In Teddy Bear Suits that appear when you use IZ time travel. 1. Yes, I am still reading up on some of the things high teir daemons do. 2. I feel sorry for those Chaos cultists when they get blown up by a multi-Gigaton hand gun... An unarmored Irken survived a high C impact into a planet that left damage seen easily from orbit by the naked eye. And also if the number I found for E-M conversion is correct a low end for the notepad size device Zim used to build his base is 83.4 Gigatons. 3. Oh dear god... what if they try to take over GIR or other defective SIR units! And what did I say? If you mean the taking nukes thing or some such see Battle of the Planets where Skoodge is fired into a planet fast enough to leave damage seen from orbit. He comes back in Hobo 13 and says he got better after that and the Organic Sweep.
  21. Ado Mortumee

    The Irken Empire Vs. The Following Alliance

    They have a population so large they have entire worlds turned into parking lots, Foodcourts worlds, convention center worlds, storage worlds, and giant factory/shipping planets? Because the Irken Empire has population large enough for the above type of worlds. True. But that really depends on if they can protect their past from being turned into rubber piggies first... And get step on by a Frontline Battlemech. The Irkens have enough tricks to take care of them. And what did I do?
  22. Ado Mortumee

    The Irken Empire vs. The Time Lords

    First I have to nitpick some things here: 1. The Irken Empire is a vast inter-galactic empire given they have the population and industry to be able to turn worlds into parking lots, foodcourts, military-city worlds, and Storage planets. 2. The Irkens are out to conquer at least several galaxies as seen on the holo map in The Nightmare Begins. As the high end... "The universe is ours for the taking! It is only a matter of time before all the races of the univers serve... the IRKEN EMPIRE!" - Almighty Tallest Red. I believe that the high is correct though given how insane Irken industry is. Ok, nitpick over. The Irkens are most likely stomp if the Time Lords act half way competent. Though if they act like their normal incompetent selfs the Irkens my just stand a change of victory via a pudding DNA virus or some other random thing like giant in teddy bear suits. Again... or just throw so many ships at Gallifrey it all collapses into a super massvie black hole. As I said Irken industry is insane.
  23. Ado Mortumee

    UFP send team to destory Dearth star from with in

    They encounter a small green alien and his insane robot. The Death Star explodes when Zim farts. The end. _______________________________________________ Can we please shoot Jason into the sun already?
  24. Ado Mortumee

    Imperial Star Destroyer Quantification Thread

    1. Most of the planet being shunted into hyperspace was a side effect of a full power shot. 2. If the Death Star can force large parts of a planet into hyperspace that makes is more powerful since it requires a large amount of energy for even an ISD to make a jump. 1. I thought an ISD at peak reactor output and putting all of it into it's guns was only 2.2 PETATONS per second? That is the number I've always seen thrown around for it anyways. 2. The Boom Table at Atomic Rockets.com says it requires 7 Zettatons to mass scatter an Earth like planet into an asteroid belt orbiting the sun. To mass scatter the planet to infinity requires 69 Zettatons.
  25. Ado Mortumee

    TOS tech vs. TNG tech

    TOS is highly inconsistent with the rest of Trek. We even have one TOS episode where an ounce of Anti-matter can blow half the atmosphere off a Earth type planet. Trying to use TOS and TNG together is futile.
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