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InvaderSkooj

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Everything posted by InvaderSkooj

  1. InvaderSkooj

    Imperial Star Destroyer Quantification Thread

    screencaps I gotta see this
  2. InvaderSkooj

    Are ST ships as badly designed as SW ships?

    Point is the potential is there, unlike voyager where the ship was crippled and crashing on a barren snowball Still doesnt prove the entire ship could survive without all their toys Klingon designs arent as silly as UFP ones Dont actually remember them saying everything was powered by M/AM You mean the same sensors that have problems tracking FTL objects, blind spots,allow ferengi hiding in craters to lay ambushes at close range, have lost track of ships in asteroid fields, been baffled by, radiation, magnetic poles, electrical storms, lagrange points, and nebulae. Yup clearly superior. By all means prove that they should have been able to figure out they were hiding, the bridge officers didnt know the MF hyperdrive was broken Just big enough to lose ships in asteroid fields, and allow ferengi to hide in craters, and in lagrange points Requires much assumption. We know other ships can see behind them, and turrets can rotate, the ICS drawings are from the FRONT, Most the weapons on an ISD are too small to see anyway, and we've never seen anyone attack an ISD from the rear. No worse than feddies getting ambushed by ferengi hiding in craters Which is quite irrelevant since its impossible to know how much energy it takes to expose them Never said it'd take only one. Now a Nubian Royal Starship on the other hand Yup right at the beginning of the battle And knock out shields to the bridge, In the meantime the ST ship could have been rammed by gods knows how many TIEs, and shot god knows how many times by TLs
  3. InvaderSkooj

    Imperial Star Destroyer Quantification Thread

    e24 is petatons, e30 is zettatons it would be zettawatts however
  4. Prove its more, Fat Man vaporized a sizable chunk of Nagasaki, and prove it tetryon reactors didnt help. the 2 tricobalt devices would be equal about 10 Fat Men
  5. InvaderSkooj

    Imperial Star Destroyer Quantification Thread

    The sad thing is my megatons per shot will still be too high for them, since it still implies the unholy "G" word
  6. InvaderSkooj

    Imperial Star Destroyer Quantification Thread

    You forgot the ejecta being thrown into low orbit, to rain down somewhere else
  7. Yes,......... damn you 1/r^2 This is why you wait for them to go down to a planet, then nuke the site from orbit, it's the only way to be sure
  8. InvaderSkooj

    Imperial Star Destroyer Quantification Thread

    Yeah this is my I bent over backwards for low numbers but still try to accommodate as much canon as possible, not my boil the top 300m of the oceans to destroy the fisheries
  9. InvaderSkooj

    Imperial Star Destroyer Quantification Thread

    Which end? Front end drops it down couple OoM, Backend bumps it up about 5 or 6 Although by joules per second I presume you mean the backend
  10. InvaderSkooj

    Star Wars Empire vs. Species 8472

    It's the one thing in SW I think he truly loves, although yes, Mith has be crazy for years. I blame the great RSA-Sarli-KJA-Traviss conspiracy
  11. I doubt the caretaker array was as big as Nagasaki though
  12. InvaderSkooj

    Star Wars Empire vs. Species 8472

    Mith just thinks the cartoon is the highest cannon
  13. InvaderSkooj

    Star Wars Empire vs. Species 8472

    Except when the borg use them
  14. It only took 20 kilotons to blow up Nagasaki, and as I proved with your figures the tricobalt devices are almost 5 times as powerful
  15. InvaderSkooj

    Imperial Star Destroyer Quantification Thread

    My interpretation doesn't even require TLs to be gigaton weapons. 1 petaton(a million gigatons) is 4.184e24J/ 3 ISDs/ 24 hrs/ 3600s/ 100TLs average 38.5 megatons per shot. At 4 shots a second we're down to 9.65 megatons a shot
  16. InvaderSkooj

    Imperial Star Destroyer Quantification Thread

    Nope that was the Thrawn Trilogy, nice red herring by the way While that would cause widespread planetary scale damage, it still wouldn't cause the extinction of all life. For 3 star destroyers just to get to dino-killer level in 24hrs requires 385 megatons/ second And given how they have trouble with very large rocks if they can do such a feat it wouldn't be through DET. And I wouldnt count on it, The Dominion had trouble doing that to Cardassia with hundreds or thousands of ships, and the breen attack on Earth was also unimpressive.
  17. InvaderSkooj

    Imperial Star Destroyer Quantification Thread

    TRANSLATION: TCW overrides EU Still not enough to wipe out all life in the space of a day. While a higher rate of fire and more guns lowers the individual yield per shot it does not lower the overall energy requirement, The asteroid that wiped out the dinosaurs was 100 teratons all at once and it didn't wipe out all life on the planet since I'm sitting here typing Evidence? the dinosaur killer left survivors, Caamas didn't even have plants left And just where does it say GO24 was the extermination of ALL LIFE on a planet? Yet Cardassia only had 800 million dead, the breen attack on earth caused less damage than a 1,000 bomber raid in WWII
  18. Can't say I was dewanking Trek. Considering they didnt have to accelerate the tricobalts to warp the energy required is probably even less still without accounting for inefficiencies
  19. InvaderSkooj

    Star Wars Empire vs. Species 8472

    Yet they didnt go invade the Yuuzahn Vong's galaxy or go invade the Chiss or Ssi-ruuk in their own galaxy
  20. InvaderSkooj

    Are ST ships as badly designed as SW ships?

    The nuclear rockets ST ships use for propulsion. To move Voyager's 700,000,000kg at 100m/s for 1 second not counting atmospheric drag(360km/h) requires 3.5TJ/s or almost 1KT/s then there's the utter lack of destruction from the impact Moving much slower than voyager, unknown mass, possible use of repulsors or tractor beams, shields from the planet, since unlike voyager the invisible hand didnt crash in the middle of nowhere by itself. You'd think they have some sort of system to protect the capital of the republic from large falling objects And also not the entire ship either, the saucer was supposed to function as an escape vessel remember Which I've never doubted, however that may not be so without SIF Unstable hypermatter was the point I was originally arguing against, merely a demonstration of why antimatter is bad, not that ST ships always explode when crased And unlike TV no sensor in real life could do any better still behind it Fleet still turning, SW capships cant turn on a dime remember, you can still see fighters going by home ones viewport/screen when Ackbar say its a trap They sure as hell weren't in front of them either, and Tantive IV unless you're trying to argue her gunners use the force Most likely. However the Tantive IV obviously was able to track and detect the Devastor, likewise rebel fighters were able to occassionally detect the TIEs behind them before they died in the trench run. I'm not saying they have flawless coverage, they are however able to detect hostile things behind them A SSD involved in combat for some length of time before having an entire fleet focus on it, and neither is quantifiable By an unknown amount of energy, By the same token I can say crashing enough TIE bombers into a GCS or Vor'cha will destroy it. Or the SB favorite, 1 at sufficient velocity
  21. Fail 20*20,000=400,000GJ = 400TJ < 100KT
  22. InvaderSkooj

    Star Wars Empire vs. Species 8472

    How many ships they got?
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