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Mr. Oragahn

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Everything posted by Mr. Oragahn

  1. Mr. Oragahn

    SWvST podcasts

    This be cold idea. My will hear you are podcast.
  2. Mr. Oragahn

    How many Pegasus-Style Battlestars can take out...

    Crying? Don't be silly. There's not much "interpretation" you can go with what we saw in the CGI crap show. As for the numbers for BSG, I listed the high ends (nukes) and the lower end stuff. It's as honest as it can get. Now if it's the canon that annoys you, perhaps you could write Lucas a letter about your gripes. With the difference that they can take a pounding of the "chemical" variety and survive. Galactica did when three or four Basestars were molesting her after her free fall through the atmosphere of New Caprica. Then at the Cylon Colony, tanking shots that made the whole structure jerk, up and down (the elasticity was a plus form the Cylon magic toothpaste). Notice that tylium is never defined as nuclear at all, yet comes with a mad energy density (500 TJ/kg) once pressured, which can easily be done even with mere chemicals, as per the oldest nuclear bomb designs. Tylium is also funky in that it can be rendered inert under nuclear radiation. Don't ask. Now, we're speaking of two space faring factions which would now that just using nukes as you'd do in an atmosphere wouldn't be as effective if you wouldn't try to get some momentum of out their sudden expansion. Simply put, nuclear weapons in space would logically be about heavy casings. A heavy casing vs a light weight one makes a great deal of difference, in that one can produce huge craters in the ground and the other, small ones, for the same yield. So logically nukes would be designed as heavy, at least when fired by warships. Besides nothing says that chemical warheads wouldn't be focused. Actually, any current military would go for that: they'd try every possible technique to focus the blast forward, which would be more effective than having an omnidirectional nuclear blast for the same yield. Essentially, the nukes would "burn" the hull's upper layer and eventually suffer some kind of blunt damage if the nuke's casing is heavy enough, while the chemical round could have everything of a HEAT round. A high tech HEAT round may reach a depth in contemporary alloys at more than 7 times the warhead diameter. When you look at the size of the cannons on Galactica for example, there's nothing to scoff at. Especially when we've seen in Daybreak that they could launch projectiles at several kilometers per second (several times the speed of the projectiles fired by the Cylon Colony, which I pegged at 1.7 km/s). The cannons on Pegasus are just huge. That said, the two forward cannons on Berserk-class Battlestars are not small either. You can easily get a projectile about one meter wide. Which would mean a theoretical penetration of 7 meters. Since tylium can be used for chemical explosives, it clearly remains in the realm of the possible that tylium be used for the chemical rounds, in a HEAT manner (it would be stupid not to). As for the nukes, there's a problem between what we've seen of Galactica's crew needing to greenlight their way through a long series of validations - the normal procedure inherited from the war against the Cylons, as stated in the bible, there's practically a guy to push every single button - and the fact that Vipers and Raptors have effortlessly carried powerful nukes. Even the nukes used by Gina to destroy Cloud Nine or the nuke deposited inside the Basestar by Sharon weren't particularly huge. And then we know that Valkirie-class Battlestars have missile launchers. Valkiries are of the newer lots, so as the Berserks, which by looking at their structure, seem to be literally filled with launch tubes and other turrets. Berserk-class Battlestars are actually meant to be escort ships, contrary to the more carrier orientated Galactica. Aside from taking a long time to achieve because of her age and complete colonial reluctance on used automated systems, Galactica types also had no other weapons than the turrets, which I haven't seen used to fire missiles. So firing missiles from Galactica-class Battlestars is pretty much something exceptional in itself. But nowhere it's something technically burdening and complex. It's long because the humans made it to be long.
  3. Mr. Oragahn

    Starfleet vs. Chaos Daemons

    In 40K, people are tied to the Warp because of the souls. There is nothing like that outside of Warhammer 40000. It doesn't really happen in 40K, it will certainly not happen in an universe with people who are not tied to the Warp and whose own psychic people have nothing to do with the Warp either. All people outside of 40K are like pariahs, safe that they don't have the pariah gene implanted by Necrons to counter act the code implanted into some species by the Old Ones to tie them to the Immaterium. Chaos is hardly a problem under such circumstances.
  4. Mr. Oragahn

    How many Pegasus-Style Battlestars can take out...

    And the fact that an old Raider model did crash inside Pegasus, albeit at a slow speed, and it was nothing tragic.
  5. Mr. Oragahn

    Starfleet vs. Chaos Daemons

    Bastard. They wouldn't need Warp at first, especially without psykers, as they'd get lost and it would be way too slow with said psykers. Secondly, no psykers, no Daemon soul hack. Thirdly, how could they open rifts into the Immaterium, yet not also have those Geller fields? It's quite obvious that both techs are often found together.
  6. Mr. Oragahn

    How many Pegasus-Style Battlestars can take out...

    Not to say that I don't see what's going to happen once the TIEs get inside Pegasus' landing bays. They're a lot of mass of metal for the puny TIE guns to take on, and both nacelles are hold away from the ship's main body by huge metal "arms".
  7. Mr. Oragahn

    Starfleet vs. Chaos Daemons

    When, how and why would any of this actually happen? Or am I too srious and missing some sarcasm about typical Chaos wankery? ... ... ...
  8. Mr. Oragahn

    Forerunner Capabilities Thread

    Doctor Who, where you can run the entire US's electrical power through the thin cables running behind a computer.
  9. Mr. Oragahn

    How many Pegasus-Style Battlestars can take out...

    If we go with the high ends from the higher canon of both franchises, Pegasus can take several 50 MT nukes to her hull and keep going. ISDs, on the other hand... if they're close cousins to Venators, which they are since the first Imperial SDs were rolled out like one or two years after the Venators apparently, then they don't even approach that. When I mean high ends, I mean viable ones, that is, the higher end of calculations that make sense, not the higher end of total bullshit like that claim of vaporized asteroids in TESB. It's more like calc from the vaporized small town in the ROTS novelization, which I think RSA had put at 6~8 MT per HTL, with of course no proof that such bolts can be fired in rapid fashion - and shouldn't, since they were the shiny hairlines seen from Corsucanti rooftops : you could only see the SPHA-Ts( beams, and those are pre-charged one shot wonders. In nBSG, we have Cylon Raiders using multi-KT nukes against civilian ships, in the novelization we have Cylon Raiders partaking in the destruction of the colonies which, at that time, were said to be blasted by 50 megaton nukes : we see smaller clouds in The Plan, just like we see big megaton-like ones, we see cluster nukes, but the distant shots from space show in the gigaton range (Scorpia was hit hard anyway), and in the initial miniseries, we also saw high multi-gigaton bangs on Caprica, so I suppose the megaton level nukes is the proper middle ground. Oh and Basestars are quite robust enough to fly into a planet's atmosphere at a high speed like the Raiders, and the Basestars have only one type of launching ramp-turrets from which they fire all their type of missiles, so saying the MT nukes were much larger than those fired against Battlestars - or something similar - is particularly wrong. With SW's EU (no ICS), the story is different.
  10. Mr. Oragahn

    Starfleet vs. Chaos Daemons

    Yeah sure, but this is supposed to happen how exactly?
  11. Mr. Oragahn

    Starfleet vs. Chaos Daemons

    ... It's actually a very good logic. I recently read a couple WH40K threads at SBC where it's said that Chaos Gods have always and never existed, that kind of thing, and that time and space are all fucked up. There's no thing such as linear time in the Aether. There it makes no sense, actually, to try to quantify the age of the Chaos Gods. Time in Warp goes in all directions, it's a big effin' mess. If chronitron particles can kill beings on the principle that such beings are vulnerable to those particles because they live ouside linear time, then any Warp creature would logically be vulnerable. This brings a whole new set of interesting questions, notably by comparing the Warp drives' Geller field in 40K to, say, the system used by the Borg to travel through the transwarp holes. Read this, from Memory Alpha: The Borg utilized chroniton fields, projected throughout a Borg vessel via specially-designed conduits, to compensate for the extreme temporal stress of a transwarp conduit. (VOY: "Shattered") Obvious question: What Would the Borg Do? Or more precisely, how would they do in the Warp? The description from MA about the transwarp conduit itself is equally eloquent: A transwarp conduit, also known as a transwarp corridor, was an artificially-created energy conduit through a realm of subspace known as transwarp space. They were utilized by the Borg to cover great distances in a relatively short period of time. Accessed via tachyon pulses of alternating frequencies, the conduits contained a matter stream in which a vessel could reach velocities at least twenty times greater than the maximum warp speed of a Galaxy-class starship, in a process Lieutenant Commander Geordi La Forge described as "like falling into a fast-moving river and being swept away by the current." (TNG: "Descent", VOY: "Dark Frontier", "Shattered") Sounds very Warpish, doesn't it? Upon entering a conduit, a vessel was subject to extreme gravimetric shear. To compensate for this, the Borg projected a structural integrity field ahead of the ship. Additionally, there were extreme temporal stresses placed upon the vessel, necessitating a chroniton field be projected throughout the ship in order to keep the different sections of the ship in temporal synch. (VOY: "Dark Frontier", "Inside Man", "Shattered", "Endgame") In other words, nothing such as time is linear in the transwarp. Everything is tumultuous. It's like being thrown into a storm, a torrent with multiple temporal currents which would cut a ship to pieces. Obviously, differences exist between what is described as the Warp, and Star Trek's transwarp, but it's not much of a problem. Does it mean other civilizations couldn't get into transwarp and survive? Well, some other races have managed to succeed. Even Voyager finally managed to get into one of such conduits and travel safely. Strangely enough, the USS Raven managed to track a Cube and be sucked into a conduit. Perhaps it was following a wake left by the Cube. I don't know enough about the show to know how much changes had to be brought to Voyager to allow for a safe trip through transwarp. It seems that Voyager herself didn't need much addition to be capable of entering such a transwarp conduit, but I count on Trekkies to correct me on that. There could be conflicting facts, because typical UFP shields of the 24th century would easily be bypassed by chroniton torpedoes. It's unclear why such abilities wouldn't be just as useful against solid matter. That said, as shields have frequencies, and frequencies are automatically relatable to time in a way or another, while matter essentially always is there and the same, at least at such scales and in this dimension of realspace, perhaps this single difference explains why those torps can ignore shields but not hulls. Nevertheless, we see that there are solutions to survive the "natural" temporal conflicting shifts without being shred to confettis, which would be rather useful to survive in the Warp imho. The technology aboard the Voyager allowed the doc to create a biotemporal field. It's from an alt reality, but all the required tech was the same. Actually, the doc's capacity to solve time related problem is quite baffling. Case in point, saving Chakotay from the temporal fragmentation caused by the chronokinetic surge. I think it's safe to state that at this point in time, the UFP could handle a great many aspects of the time-related troubles caused by the Warp as long as they're similar and of the same scale. Chakotay was also able to quickly modify the ship's field projectors within seconds to avoid the same catastrophe a second time: the Voyager technically had all the tools required to take care of a surge known to cause great trouble to the realspace/spacetime continuum. What is more important is that it means that the Trek ships could cross into the Warp and see their crews not as exposed as 40K crews, both because of the existence of fields capable of repelling "temporal nonsenses" if you want, and the fact that creatures from Star Trek would be blank, therefore not allow demons to board their ships. Now, moving back to the topic, we see that with chroniton radiation, if it is applied to a person used as a host by a Pah-wraith, and if levels are slowly raised, the entity will leave the host without harm. Obviously the same would apply to the Bajoran Prophets. The fact that the Pah-wraith wanted to destroy their enemies by shooting a beam of chronitons from DS9 right into the wormhole. Strangely enough, the Prophets weren't without a capacity to provide unique artifacts, one of which, the Orb of Time, was a convenient plot device to allow characters to travel through time. Just like the Orb of Prophecy and Change, which can only exist as long as time is acknowledged. That's possibly some manifestation of stuff leaked by the Prophets into spacetime continuum. It doesn't mean the Prophets even understood what happened. But that, again, would have to be verified by more knowledgeable people. What happened in "ST: First Contact" would imply that the UFP already had a great understanding of techniques relatively easy enough to put into immediate application in order to copy paste the principles of vortexes being source of chronometric particles. A pity it comes from Lexicanum, because I'd love to know if the ships fly along currents or between currents. It makes quite a difference. I'll point out that by all descriptions I've seen from Memory Alpha, subspace and subsequently transwarp space can easily be considered other dimensions. More accurately, subspace can actually interesect with transdimensional realms, such as the Fifth dimension. It goes without saying that many warp/subspace related phenomena can lead to time travel and other time related oddities. So... ... wouldn't seem to be a problem at all. As I understand it, this is not exact. The Chaos Gods feed upon the emotions of lifeforms having souls, that is, a connection, artificial or not, to the Warp. Not to say that it takes a certain level of debauchery for a god such as Slaneesh to have appeared. Actually, the idea that such gods always existed, time wise, is technically inaccurate as Slaneesh was born from specific conditions. Although in a place of time, it doesn't matter because there's no calendar proper, and so yes, Slaneesh never existed as well as always existed, their manifestation is clearly linked to tangible events precisely timed as far as it matters for realspace beings. A the end of this chapter, it is claimed that Slaneesh was given life mainly from the emotion of powerful psykers, implying that a race full of latent psychic power but totally unrealized would never give birth to a "god" at all. The Eldars are a notch above the latent humans (outside of the natural born psykers that is) in terms of connection to the Warp. The believed growth of the essence of Ynnead and his future birth is based on the same principle. PS: sorry if some text colour isn't matching your current board style. Mine has a dark background. PSbis: This board has a broken software. It kept telling me I had to enter a post despite the fact that the empty space of the form that receives the text was full of text, quotes, etc. I copied the whole text into a basic text reader (like word pad), which got rid of the special colours. This allowed me to post. So there seems to be a problem with some of the colours (I used the fourth orange colour from the set).
  12. Mr. Oragahn

    Picard launches his new debate site.

    No kidding.
  13. Mr. Oragahn

    Forerunner Capabilities Thread

    Oh god. Drawing please!
  14. Mr. Oragahn

    MACO soft cannon vrs Shadow starmtroopers

    "MACO soft cannon vrs Shadow starmtroopers" What is a soft cannon to do against starmtroopers?
  15. Mr. Oragahn

    Mike Wong vs Christian

    What are Christian's powers?
  16. Mr. Oragahn

    Shia LaBeouf to play Han Solo.

    TPM, AOTC, ROTS. Shut the fuck up. At least with Bay, the action is entertaining and looks real enough.
  17. Mr. Oragahn

    Halo Firepower levels

    The blue one in your body. YEEEAAAHH!!!! Good. It means you read it and understood it. Otherwise, you'd have thought it was a very smart description of the concept "density". yes but im steel takign english curses
  18. Mr. Oragahn

    Halo Firepower levels

    The interesting part is how the plasma still considerably slows down. Yet at such altitudes, a low Earth orbit can be maintained with little effort. Of course an artificial satellite will have more momentum per cubic centimeter than super hot gases, but it's very cool nonetheless regarding what explosions would look like inside nebulas for example.
  19. Mr. Oragahn

    Forerunner Vs the Ancients (Stargate)

    Actually I find this construction of a scenario more interesting than the debate itself for the moment. One of the major problems with such "empires" is that it's often forgotten how both factions have a great influence on many things about the Milky Way. That's why the multiverse portal/wormhole thing is a very good solution. Or you can go with an equal spread, cutting the MW galaxy in half. Problem is, Earth often represents something important to each of those majestic civs, and you can't split Earth, and I find the idea of copying another Earth in the other part of the MW galaxy - like if we mirrored one side and erased the other to replace it with the mirror - not very convenient. A perfect example of how people tend to overlook such issues is found in this thread: http://www.asvs.us/topic/1920-unsc-vs-stargate-sg1-i-stealz-ur-fwread/
  20. Mr. Oragahn

    Kit Fisto

    It's no surprise that Lucas names his ships and characters so they steal stuff from the Internet and bring you back to Star Wars in a way or another. http://www.youtube.com/watch?v=QYE4A5NQtOE V-19 torrent? Plu-eez. http://www.google.co...ar+wars+torrent 7th link: http://www.starwars....rent/index.html 10th link: http://starwars.wiki...ent_starfighter Luke, Usenet to the Force!
  21. Easy. Only main characters decide to attack capital ships on their own, or eventually lead a small squadron to do so. Therefore, it's the best way to bring main characters towards your batteries. In other words... It's a trap!
  22. Mr. Oragahn

    Could this be the new SW TV show?

    Stop whining. A proper Sith would make it sure that the company gets interested into some activity related to Internet streaming, preferably Youtube based. Now get to work, fat arse!
  23. Mr. Oragahn

    WIRED has a geek article on SW canon

    Shame on you, Tyr.
  24. Mr. Oragahn

    Halo Firepower levels

    Halo: Reach basically reboots all that and makes it simple: Glassing is a lie, made the AIs, a massive exaggeration. It's made crystal clear at the end of the game, after we see Reach several years later, with the voice over stating that it was glassed. What I'd like to know is the canonical status of the Live action ad for that game. The one with the Spartan throwing a bomb while inside a destroyer or something and blowing it up from the inside. It's the only time I recall seeing the shields of a Covenant ship in action... and failing btw. What we see is that the bomb was damn heavy, but the explosion was not so impressive. Perhaps several dozens kilotons top, considering that a 1 KT explosion isn't very impressive at all.
  25. Mr. Oragahn

    Stargate Universe

    It's different and I like it. It's clearly less retarded than SGA or late SG-1 (I'm not a big fan of what SG-1 turned into post Showtime). It also tries to be a bit more SF than just pulp, and in a way I like that. It's largely felt in the score used for the show. It's much more SF in style. The kind of SF that takes its time. It's moody. I'm afraid the show is shunned because of the young audience that really stuck to SGA. These same people will probably return to the show ten years later and wonder if they may have not missed something. It's a complete different style, there's not the same kind of action, it's all more bottled (much more than what SGA was and should have been). It's practically let's make SGA the other way round. Besides I've rarely seen such gorgeous sets and props. When you see the work that went into polishing the insides of Destiny, it's really that good, and easily rivals the sets of the 1994 Stargate movie (the show never really did justice to that movie). Plus there's lot of exploration of different landscapes, which SG-1 was shy of and SGA precisely NEVER had. For a STARGATE show, it was a total shame. Really, count the number of truly different landscapes we had in SGA. Don't even bother counting the exotic ones, there's practically none, and you'd have to watch Farscape to fill that gap. No, SGU may not be everyone's cup of tea, but it's absolutely refreshing nonetheless. It's no Lost: you don't have to wait eons to get the beginning of an attractive main plot - I know what I'm talking about, I never managed to stay tuned long enough to catch the thing that made Lost the success it was, and I couldn't care less now.
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