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Praeothmin

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Posts posted by Praeothmin


  1. Haven't seen it, but I do like the way Pike is portrayed in Discovery, so I'm sure I'd like it too...

    But I already have so many streaming channels, I am NOT going to splurge for Paramount +...

    I need 78 hour days, damnit... šŸ˜›Ā 


  2. At SFJ.net, JediMasterSpock did a rough analysis and calculation of the Voyager impact:

    From JMS at SFJ:

    For a variety of reasons, it is best to model neglecting any inertial dampening first, and see what exactly we are dealing with. Assume that the biobeam is hitting an inert object, and that Voyager does not begin to stabilize until after the initial shot.

    I would take Voyager as a uniform 150x50x341m ellipsoid (it isn't, of course, but we're ballparking here.) This gives our moment of inertia as 3.5-19.4 x 10^12 kg m^2 depending on axis of rotation. 2/3 of one rotation is roughly 2 radians per second, meaning that we have a rotational energy of 7-41 terajoules and an angular momentum of 7-41 x10^12 kg m^2/s.

    Exactly what that means in terms of beam energy is in turn dependent on both what the beam is composed of, where it impacted, whether the beam was reflected or absorbed, and at what angle the beam impacted (and, if reflected, what angle(s) it was reflected at). It is highly sensitive to all of those figures, adjusting further by several orders of magnitude depending on these parameters.

    For example, if the beam was comprised of photons, flipped Voyager nose-over-tail (i.e., about a line drawn through the front of the nacelles), and impacted ~41 meters from the center at a perpendicular angle, my napkin says "3e20 J," which should be right if I haven't made any silly mistakes, the equivalent of about 71 gigatons

    Go here:



    You'll find interesting effects.
    Most of the times, the Phaser fire passes right through enemy ships without even slowing, or apparently losing any strength.
    Now, on SDN, when it happened with asteroids, they used this to mean that the actual power of the beam was more then the required amount of power necessary to "vaporize" said asteroid.
    Well, since we know that Hand phasers in ST can heat metals over 2000 degrees Celcius (Nuranium), and that Hand Phasers cannot destroy Capital ships, then that means that to go through a starship hull, you'd need a lot of energy, and even more if your beam goes through without losing any strength.
    Also, at around 3:10, you'll notice the two Miranda vessels accompanying the Defiant.
    The first one get destroyed when a torpedo impacts it and makes it spin, while the second one is hit by Phaser or Cardassian beams and the beam has a similar effect.
    It first passes through, and in turn eventually starts spinning the Miranda.

    Battle of Chin'Toka, First



    In this clip we see one torpedo impart angular momentum to one of the Cardassian defense platforms.
    Scaling grossly from the clip, these platforms are at least 3/4 of the Defiant's length, so around 80 to 100 meters, depending on which Defiant's scaling you use.
    They probably mass half as much, so in order to impart angular momentum, you probably need triple digit Megatons, or single digit Gigaton.

    At 1:03, we see a Platform beam hit the Defiant, and once again impart angular momentum.

    Second Battle of Chin'Toka



    At 1:36, a pair of Quantum torpedoes hit a Breen vessel ( I believe they are around 300 meters long, so they could be equal in mass to Voyager, about 700 000 metric tons) and, again, impart angular momentum.

    All these battles have shown us varying firepower (which is normal because we know canonically of the variable yields of ST weapons).
    From what I've seen, I'm confident that these battles show firepowers ranging from low Megatons to low Gigatons.

    Ā 


  3. I know this has been "dormant" in quite a while, but I just wanted to add a bit of information...

    The defenders of the GT Turbolasers in SW often use the MF's angular motion after a TL hit (hit that clearly came from the top of the ISD, thus a HTL) as proof that HTLs are in the GT, yet they willingly ignore at least two similar examples for Star Trek...

    Ā 

    In ST Voyager "Scorpion", species 8472 hits Voyager with a Biobeam while Voyager is running away at impulse (thus, no warp fields, thus no mass lightening, so VG is 700 000 metric tons)...

    The hit spins Voyager almost two full rotations before the ship can retake control and stabilize, and the hit took VG's shields down only to 82% from a direct hit:

    If the MF hit with a massless beam equals single digit GT, imagine what king of power this one had...

    Ā 

    In ST IV: TUC, a Klingon BoP gets hit by a TOS Photon Torpedo, and lo and behold (starting at 5:23):

    The hits clearly impart angular momentum to the BoP, a 110 meter long, most likely over 100 000 metric tons if the older E-Nil from TOS was 300 000 metric tons...

    Again, these show high powered weapons in ST...

    Ā 

    Oh, and the BoP model that needed at least 5 of these torpedoes to destroy it?

    Got killed with one in ST:Generations but the E-D (at 1:50):

    Ā 

    If you add the explosions that are visible from orbit in TNG's "Skin of Evil" and you have highly powerful weapons for ST, and even if all the wanktastic calculations from SW were accepted, ST would still not be a pushover...


  4. 1 hour ago, Khas said:

    Which is contradicted by TFA:

    https://www.youtube.com/watch?v=8sarFZJl3h0

    And all of Rogue Oneā€™s land-based attacks, as the shots that destroyed Tie fighters or X-Wings in atmosphere on Scariff or Wobani, were not even close to be a Ton, much lessĀ a KT shot...

    Funny thing is we see an AT-ST in Rogue One firing in a city with slightly more powerful shots than in RoTJ, so we can also think that starfighter weapons have equivalent weapons in all other movies...

    Since TFA, RO, and TLJ all show us subton shots from fighters, even against each other, we can rule out KT level weaponry, and find an explanation for the apparent MT shot tanked by the MF in ESB, or treat it as an outlier...

    Hell, even in TPM, we see Anakin fire the Naboo starfighter weapons in an atmosphere to decidedly subton shots, yet KT firepower will still be argued by Seafort...

    Speaking of outliers, the GJ shot is not the norm, as in the first encounter with the Jem Hadar, when polaron beams went through shields easily, the two runabouts took unshielded hits from the same weapons that damaged the Odissey, and they did not get destroyedĀ immediately:

    Ā 

    So again, the Runabout eats the Tie Defender alive and spits out the remains... :)


  5. On 2018-01-06 at 8:26 AM, Captain Seafort said:

    No they can't, any more than the Falcon can tangle with SW capships.Ā  Runabouts can survive incidental fire, and their weapons have been seen to be powerful enough to destroy a Jem'hadar fighter (not exactly the most powerful ships around) if, and only if, they have detailed targeting advice from a senior Vorta.

    Runabouts can be very badly damaged by low-GJ range weapons fire (from Battle Lines), and starfighter laser cannon are at least that powerful (from ANH).Ā  As I said in the other thread, even small numbers of bog-standard TIEsĀ  are a threat to the Falcon, which can withstand low megaton-range shots, so a Defender should be able to take on a runabout on at least even terms.

    Yeah, should have replaced Ā« tangle Ā» by Ā« can hang in there for a little while Ā»...

    By the way, where in Battle Lines is the weapons fire started to be GJ, and will we ignore that fighters in SW can be damaged by handheld weapons?

    The Runabout still takes on the Defender and destroys it rather easily...

    Ā 


  6. 5 hours ago, Captain Seafort said:

    Ā 

    A common, oft-repeated error, proved wrong by watching the engagements between the Falcon and various TIEs in ANH and ESB.Ā  Brian looked at this comprehensively in some of his earliest videos.

    Ā 

    I have to agree, when Ties get hit with the self-exploding asteroids in ESB, there is what could be taken as a shield glow from the Ties that get hit...

    I would say the Tiesā€™ shields are probably weaker than the X-Wing shields, but they seem to be there...


  7. Yeah, I agree with Seafort, as in ANH, the Falcon was indeed getting rocked and in danger of losing its shields after a bit more than a dozen Tie Fighter shots...

    Since we know as per ESB that the Falcon can take MT shots, we thus know that every Tie fighter fires at least multi-KT shots (never shown in TFA or TLJ, or even any other movie where fighters attack in atmosphere, but I digress), so even though it took a MT cannon shot from Krugeā€™s BoP, 50 Tie fighters are too much and they will kill the ā€œas maneuverable as a brickā€ Oberth...

    Ā 


  8. Ok, I dumbly voted before reading the thread...

    Sue me!Ā 

    (Don't sue me, it's a figure of speech)

    so, you say you want to keep it simple, yet you have "some plant based spells in earth, and others with water"...

    How the heck is that simple?

    ok, let's keep it at 6 elements:

    Earth (everything that has to do with the earth and its minerals), Fire ( self-explanatory unless you are a complete idiot šŸ˜), Water (see Fire), Air (see previous two entries), and here where it gets to be fun:

    All spells related to living matter, are from the Life domain, including plants. Spells like Alter self, polymorphe self, cure, etc...

    All spells related to dead things, like animal/humanoid skeletons, and... get this, dead plants, like tree skeletons (I.e. Wood planks), are part of the Death domain (also including all necromantic spells)...

    Ā 

    6 domains, relatively easy to class, and there you go...


  9. Ā 

    And I were is the stock on this weapon? I doubt that you can hit somebody beyond 10 meters with this thing! http://www.originalprop.com/blog/wp-content/uploads/2008/12/star-wars-a-new-hope-imperial-stormtrooper-blaster-e-11-sterling-original-prop-02.jpgĀ (I know the answer but, I want you guys to figure it out.Ā  ;)Ā )

    Funny how I never had an issue hitting a target dead center at 8-10 meters away with a laser pointer...

    The advantage of not having any recoil when pressing the button on top I guess...

    Oh wait, a Phaser also has no recoil...

    Ā 

    And I disagree that a gun is easier to aim than a phaser...

    I've actually aimed both, and have less trouble using the laser pointer...

    Could it be because I used it more than a gun...

    Wow, could training help aiming such a weapon, d'ya think?


  10. Knocking the Falcon off its axis is not as impressive as ST torpedoes knocking a Klingon BoP OF ITS axis in ST VI...

    Vaporizing self-exploding asteroids isn't impressive either...

    We've seen in Khas's DS9 clips phasers and Cardassian weapons vaporizing great deals of hulls quite quickly as well, but I guess this will also be ignored...

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